//0xa8 bytes (sizeof)
struct _OBJECT_DIRECTORY
{
struct _OBJECT_DIRECTORY_ENTRY* HashBuckets[37]; //0x0
struct _EX_PUSH_LOCK Lock; //0x94
struct _DEVICE_MAP* DeviceMap; //0x98
ULONG SessionId; //0x9c
VOID* NamespaceEntry; //0xa0
ULONG Flags; //0xa4
};